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Writer's picturetroodon135

Monstrosity Domain

This is another domain I created for my Greek pantheon rework. Like all the player options I post here it is yet to be play tested so if you use it please send me any feedback you have!


Monstrosity Domain

Gods of the monstrosity domain are infamous for the terrifying creatures that they inflict upon the mortal world. While not always the case, most of these gods are evil-aligned, and their clerics tend to follow suit. Others, however, see the monsters they create less as plagues upon mortalkind but more as symbols of that which cannot be tamed and controlled by civilization. Many deities of monstrosity have monstrous forms themselves, though others resemble humanoids with a feral aura about them. Gods of the monstrosity domain include Artemis, Ceto, Fenrir, Echidna, Loki, Tiamat, and Typhon.

Feral Attacks: At 1st level you gain either two claw attacks that each deal 1d4 points of slashing damage, or a bite attack that deals 1d8 points of piercing damage. You can change your choice after a long rest.

Channel Divinity: Primal Howl: Starting at 2nd level you can unleash a terrifying howl that shakes your foes’ resolve while bolstering the monsters under your command.

As an action, you howl, forcing a number of foes within 60 ft. equal to your Wisdom modifier to make a Wisdom saving throw against your spell DC or become frightened of you for 1d4-1 rounds (minimum 1 round). In addition, any creatures that you have summoned using spells, magic items, or your monstrous servitor feature gain advantage on their next attack roll.

Savage Tongue: At 6th level you gain the ability to communicate with monstrous creatures. You can speak to creatures of the monstrosity or dragon types as if you share a language, even if the creature cannot normally speak. You have advantage on all Charisma checks made to influence such creatures, including skill checks.

Monstrous Servitor: At 8th level you gain the ability to call upon monstrous creatures. As an action you can summon a creature of the beast, dragon, or monstrosity type with a CR of 2 or less. The creature serves you for 1 hour or until it is slain. During this time you can command the creature with simple commands made up of short sentences as a bonus action. The creature interprets these commands according to its nature. Beasts summoned with this feature have monstrous qualities which make it clear that they are unnatural creatures. You cannot summon true dragons with this feature. Once you use this ability you cannot use it again until you take a long rest.

Dire Summons: At 17th level, your monstrous servitors are much more powerful. You can summon creatures of up to CR 6 with your monstrous servitor feature, or you can choose to summon a primal companion (Tasha’s Cauldron of Everything). The statistics of this primal companion are calculated as if you were two levels lower.


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